Plans for GSB


This post is gonna be a bit different. There aren't any new updates (yet!) but I wanna post some of my plans for GSB.

First off, the next few major updates.
I'm planning on making a sort-of platformer/movement enchantment update, making the platforming feel a lot smoother and quicker. It'd add new mechanics like a roll or a walljump, alongside just general enhancement and changes to the movement already in the game.
I also wanna add new guns to the game, I'd probably name the update something like "The Gun Shoot Update" or something like that. I might wanna add some new features to the Gravity-Gun, maybe making it able to delete specific spawnables. In terms of new guns, probably a rifle and/or a shotgun. Maybe the shotgun could even have knockback, making it viable for platforming?
I also wanna add new maps and maybe some enemies. Though I don't want for the player to die, so the enemies would probably not be too strong.

Secondly, I also have plans for maybe switching engines.
Construct is not the greatest engine, it's super simple and easy but it's not the most customisable. Maybe Unity, but I'm still unsure. I also wanna make the game playable outside of HTML5.

Get Gun Shoot Boom

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